Friday, March 29, 2019

Top 11 Best URL Shortener to Earn Money 2019

  1. Short.pe: Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
    You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.
    • The payout for 1000 views-$5
    • Minimum payout-$1
    • Referral commission-20% for lifetime
    • Payment methods-Paypal, Payza, and Payoneer
    • Payment time-on daily basis

  2. Linkbucks: Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
    The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.
    • The payout for 1000 views-$3-9
    • Minimum payout-$10
    • Referral commission-20%
    • Payment options-PayPal,Payza,and Payoneer
    • Payment-on the daily basis

  3. LINK.TL: LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
    One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.
    • Payout for 1000 views-$16
    • Minimum payout-$5
    • Referral commission-10%
    • Payout methods-Paypal, Payza, and Skrill
    • Payment time-daily basis

  4. Adf.ly: Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
    It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.
  5. CPMlink: CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
    You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.
    • The payout for 1000 views-$5
    • Minimum payout-$5
    • Referral commission-10%
    • Payment methods-Paypal, Payza, and Skrill
    • Payment time-daily

  6. Ouo.io: Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
    With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.
    • Payout for every 1000 views-$5
    • Minimum payout-$5
    • Referral commission-20%
    • Payout time-1st and 15th date of the month
    • Payout options-PayPal and Payza

  7. Wi.cr: Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
    You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.
    • Payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-10%
    • Payout method-Paypal
    • Payout time-daily

  8. Clk.sh: Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.
    • Payout for 1000 Views: Upto $8
    • Minimum Withdrawal: $5
    • Referral Commission: 30%
    • Payment Methods: PayPal, Payza, Skrill etc.
    • Payment Time: Daily

  9. Short.am: Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
    It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.
  10. Cut-win: Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
    You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.
    • The payout for 1000 views-$10
    • Minimum payout-$1
    • Referral commission-22%
    • Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
    • Payment time-daily

  11. BIT-URL: It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
    You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.
    • The payout for 1000 views-$8.10
    • Minimum payout-$3
    • Referral commission-20%
    • Payment methods- Paypal, Payza, and Payeer
    • Payment time-daily

Parachute Games, Sink The Ship & Pinball

Mushroom- they learned how to do this together without my help!
The month of May is always one of my favorites because I am done with testing and we play a lot of fun games.   The 4th &5th graders completed their fitness testing, and they did a great job beating their scores!  I'm really proud of their hard work this year!

My classes have been participating in a variety of activities this month, including:
Parachute Games
Sink the Ship
Scooter Relays
Pinball
Capture the Flag
Prepping for Field Day

Squatting like a frog before lifting it up.  Great exercise and fun!
See below for a few videos, and even more on my youtube channel.

Parachute Games:
This year I gave my 1st & 2nd graders a "parachute test" where they had to use teamwork and cooperation to make an umbrella and a mushroom without my help.  The student leader was in charge inside the mushroom.  We have a "secret" way to make the mushroom go higher up (everyone sits on their handle and takes 3 scooches in at the same time).  They think it's the coolest thing!  We also played "Under the Sea", "Jellyfish", "Firecracker", Switcharoo and Popcorn.  Lots of fun and laughs!

Scooter Relays:
We have several different kind of races - riding the scooter on your knees, belly, bottom, "turbo speed", and then pushing a partner.  Check out some samples below and more on my youtube channel.

Pinball:
This game is great exercise!  It gives us a chance to practice many skills such as rolling a ball, defense, and teamwork.  Here is a short video sample.
Sink the Ship:
This game is always a favorite in my class.  Player practice a variety of skills including catching, throwing, rolling, scooters, defense, and teamwork.  Check out this video demo and more on my youtube channel.
https://youtu.be/GAFc2kPf_WU

Hide Out Game:
Thanks to Kyle Bragg for this great game!  The students always love this game and get a lot of exercise!  They leave the gym dripping with sweat.  We use soft yarn balls so they do not hurt at all.  This is a great opportunity to practice throwing and increase aerobic endurance. 

Field Day Prep:
I did this very simple "baton relay" with my students to let them practice doing a relay.  They learned how to encourage their teammates, take turns, finish the race by sitting down, and cooperation.  It's so simple but they really enjoyed it!

May Daily Dozen
Here is our  May Daily Dozen, which every class does for a warm-up.  I thought it was SO CUTE when a Kindergarten student asked me to write down all of the Daily Dozen exercises on a piece of paper so she could do it at home!  Several of my students tell me they do this at home, which makes me so happy!  Way to go kids, you are awesome!


Mafia 2 Free Download With Include All DLCS

                                    Mafia 2 Free Download  



Screenshots:


Mafia 2 is a open world action adventure and played in video game. It is very interesting and full of actions and adventures game. It is second installment in the mafia series. The game is set in the 1940s – early 1950s era of Empire Bay that is a fictional city based on New York City.



 There are 30-40 vehicles in the game as well as licensed music from the era. The weapons and equipment are available to fight with enemies. 



The graphics and sound effects of the Mafia 2 are amazing. Get the Mafia 2 free download and enjoy.


Minimum System Requirements
Operating SystemWindows XP/Vista/7/ 8/8.1/10
ProcessorPentium D 3 GHz or AMD Athlon 64 X2 3600+ (Dual core) or higher
RAM / Video Memory1.5 GB / 256 MB, nVidia GeForce 8600 / ATI HD2600 Pro or better.
Hard Drive8 GB
Video CardDirectx 9 With Compatible Card

Mafia 2 free download:


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Part:4: http://zipansion.com/14Sz

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Part:6: http://zipansion.com/1AVu

Part:7: http://zipansion.com/17Pv

Serious Game Helps Middle Schoolers Learn Food Safety Practices

Ninja Kitchen - Image credit: NMSU Innovative Media Research and Extension

The Learning Games Lab at New Mexico State University is a development studio and an exploratory environment for playing and evaluating games and educational tools. Its parent department, NMSU Innovative Media Research and Extension, partners with universities and agencies nationwide to create online interactive games and animations on a wide variety of subjects - math and science education, food safety, conservation, and more - for a range of grade levels.

Their vast portfolio of products includes Ninja Kitchen - a food safety educational game.

Ninja Kitchen is a free, browser-based Serious Game that helps middle schoolers learn germ theory and proper food handling. Gameplay reveals principles of food safety, helping to prevent foodborne illnesses.

Foodborne illnesses are a burden on public health and contribute significantly to the cost of healthcare. They are a preventable and underreported public health problem. It is important to internalize how people's behavior contribute to the safety of food and how they can decrease the risk of foodborne illness. From processes on the farm to practices in the kitchen, human activities play an important role in food safety.

Following four simple steps at home — Clean, Separate, Cook, and Chill — can help protect us from food poisoning.

Ninja Kitchen game addresses all four:
Clean - Wash your hands and surfaces often
Separate - Don't cross-contaminate
Cook - To the right temperature
Chill - Refrigerate promptly

Gameplay
In Ninja Kitchen, a café staffed entirely by ninjas, students are tasked with filling orders from hungry customers in a timely and hygienic manner. Throughout the game, players gradually build their food preparation skills.

The Ninja is required to properly wash and slice vegetables and fruits, cook meat thoroughly and combine with other ingredients. If customers don't get their food properly, they leave without paying.

The game is broken down into 10 rounds, with each round getting increasingly more difficult than the previous one as customers demand more complicated dishes. Each round educates the player on different aspects of proper food handling procedures and the basics of germ theory.

In the final levels, the previously obvious food contamination, which hovered above the plates or food, becomes invisible. If students perform well at these levels, educators know that food safety messages have been internalized and students are tracking which foods are clean and which are contaminated.

Your masked alter-ego leaps from refrigerator to sink and oven to counter, tossing plates to an archetypal teenaged clientele. 



The games raises awareness of the risks of cross-contamination, the danger of leaving food at room temperature, and the importance of cooking animal proteins to the proper temperature.Ninja Kitchen - Image credit: NMSU Innovative Media Research and Extension

The game was evaluated with middle school youth who did not have much knowledge about food safety practices and how to prevent foodborne illness, to see if the game helped them learn. After playing the game, middle schoolers knew significantly more about safe cooking temperatures and danger zone temperatures for meat, fish and poultry. They cared more about eating clean and safe food, felt more confident in their abilities to prepare food safely, and were more determined to do so.

Aimed to address youth food handling responsibilities, Ninja Kitchen is contributing to upgrade their food safety knowledge and translate it into a positive change in behavior and attitudes. Last but not least, it is really fun to play!

(Please find also Serious Games Give Students Another Way To Look At Math Concepts and Serious Games Help Students Build A Positive Credit History)

Thursday, March 28, 2019

Guest Blog For The Bearded Trio - Always (Spielberg,1989)


Always Steven Spielberg

I recently wrote about Steven Spielberg's underrated 1989 film Always for the fan site The Bearded Trio, which celebrates the work of George Lucas, Steven Spielberg and John Williams.


Follow The Bearded Trio on Twitter or like them on Facebook 



Resident Evil 2 Remake For PC Full Version



Re2 remake System Requirements
Resident Evil 2 Remake system requirements
  • OS: Windows 7, 8, 8.1, 10 (64-bit required)
  • Processor: Intel Core i5-4460, 2.70GHz or AMD FX -6300 or better.
  • Memory: 8 GB RAM.
  • Graphics: Nvidia GeForce GTX 760 or AMD Radeon R7 260x with 2GB Video RAM.
  • DirectX: Version 11.

DOWNLOAD GAME

SIZE: 13.9GB 

2GB PARTS

PART 1

PART 2

PART 3

PART 4

PART 5

PART 6

PART 7

No Need Password

NOTE: If you Face Any Problem During Downloading Or Extracting Then Tell Us In Comment  


WARNING:

• WE DO NOT ENCOURAGE PIRACY. THESE LINKS ARE INTENDED FOR BACKUP PURPOSES ONLY. DO NOT DOWNLOAD THE FILES IF YOU DO NOT OWN THE ORIGINAL MEDIA.
• FOR VISITORS OF THIS WEBSITE, PLEASE DONT FORGET TO SUPPORT THE SOFTWARE DEVELOPERS, IF YOU LIKE ANY GAME, BUY IT!

--------------------------------------------------------------------------------------------------------------
BYE.

Download The Unfinished Swan For PS4

Download The Unfinished Swan For PS4

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Enter the surreal world of The Unfinished Swan and explore a mysterious, hidden kingdom. Your journey will be led by a runaway swan who guides you through strange levels filled with bizarre creatures. Discover the land through innovative new game mechanics such as splatting paint on a white surface to uncover your surroundings. Each level will bring new twists, challenges, and puzzles until you eventually come face-to-face with the eccentric King that built this realm.

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 DIRECT LINK DOWNLOAD:

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 GAME SIZE: 1.36 GB
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Wednesday, March 27, 2019

Descarga Syberia II Gratis En Origin Durante Un Tiempo Limitado



Origin, la plataforma digital de Electronic Arts, nos ofrece durante un tiempo limitado gracias a su "invita la casa" Syberia II totalmente gratuito.

Para quien no conozca el "invita la casa" de Origin es sencillo, durante un tiempo muy limitado regalan videojuegos o expansiones totalmente gratuitas, sin ningún truco, en cuanto lo descargas es tuyo para siempre, de forma que podrás disfrutar de grandes juegos sin pagar absolutamente nada.

El link de descarga es este
Syberia es un juego de aventura gráfica en tercera persona desarrollado  por Microïds y que salió al mercado en 2004, en la que existen diversidad de puzles, acertijos, etc... totalmente recomendado para pc, no pierdas esta oportunidad.


Tuesday, March 26, 2019

Depression Part Two

I remember being endlessly entertained by the adventures of my toys. Some days they died repeated, violent deaths, other days they traveled to space or discussed my swim lessons and how I absolutely should be allowed in the deep end of the pool, especially since I was such a talented doggy-paddler.


I didn't understand why it was fun for me, it just was.


But as I grew older, it became harder and harder to access that expansive imaginary space that made my toys fun. I remember looking at them and feeling sort of frustrated and confused that things weren't the same.


I played out all the same story lines that had been fun before, but the meaning had disappeared. Horse's Big Space Adventure transformed into holding a plastic horse in the air, hoping it would somehow be enjoyable for me. Prehistoric Crazy-Bus Death Ride was just smashing a toy bus full of dinosaurs into the wall while feeling sort of bored and unfulfilled.  I could no longer connect to my toys in a way that allowed me to participate in the experience.


Depression feels almost exactly like that, except about everything.

At first, though, the invulnerability that accompanied the detachment was exhilarating. At least as exhilarating as something can be without involving real emotions.


The beginning of my depression had been nothing but feelings, so the emotional deadening that followed was a welcome relief.  I had always wanted to not give a fuck about anything. I viewed feelings as a weakness — annoying obstacles on my quest for total power over myself. And I finally didn't have to feel them anymore.

But my experiences slowly flattened and blended together until it became obvious that there's a huge difference between not giving a fuck and not being able to give a fuck. Cognitively, you might know that different things are happening to you, but they don't feel very different.


Which leads to horrible, soul-decaying boredom.



I tried to get out more, but most fun activities just left me existentially confused or frustrated with my inability to enjoy them.


Months oozed by, and I gradually came to accept that maybe enjoyment was not a thing I got to feel anymore. I didn't want anyone to know, though. I was still sort of uncomfortable about how bored and detached I felt around other people, and I was still holding out hope that the whole thing would spontaneously work itself out. As long as I could manage to not alienate anyone, everything might be okay!

However, I could no longer rely on genuine emotion to generate facial expressions, and when you have to spend every social interaction consciously manipulating your face into shapes that are only approximately the right ones, alienating people is inevitable.


Everyone noticed.


It's weird for people who still have feelings to be around depressed people. They try to help you have feelings again so things can go back to normal, and it's frustrating for them when that doesn't happen. From their perspective, it seems like there has got to be some untapped source of happiness within you that you've simply lost track of, and if you could just see how beautiful things are...


At first, I'd try to explain that it's not really negativity or sadness anymore, it's more just this detached, meaningless fog where you can't feel anything about anything — even the things you love, even fun things — and you're horribly bored and lonely, but since you've lost your ability to connect with any of the things that would normally make you feel less bored and lonely, you're stuck in the boring, lonely, meaningless void without anything to distract you from how boring, lonely, and meaningless it is.


But people want to help. So they try harder to make you feel hopeful and positive about the situation. You explain it again, hoping they'll try a less hope-centric approach, but re-explaining your total inability to experience joy inevitably sounds kind of negative; like maybe you WANT to be depressed. The positivity starts coming out in a spray — a giant, desperate happiness sprinkler pointed directly at your face. And it keeps going like that until you're having this weird argument where you're trying to convince the person that you are far too hopeless for hope just so they'll give up on their optimism crusade and let you go back to feeling bored and lonely by yourself.


And that's the most frustrating thing about depression. It isn't always something you can fight back against with hope. It isn't even something — it's nothing. And you can't combat nothing. You can't fill it up. You can't cover it. It's just there, pulling the meaning out of everything. That being the case, all the hopeful, proactive solutions start to sound completely insane in contrast to the scope of the problem.

It would be like having a bunch of dead fish, but no one around you will acknowledge that the fish are dead. Instead, they offer to help you look for the fish or try to help you figure out why they disappeared.


The problem might not even have a solution. But you aren't necessarily looking for solutions. You're maybe just looking for someone to say "sorry about how dead your fish are" or "wow, those are super dead. I still like you, though."


I started spending more time alone.


Perhaps it was because I lacked the emotional depth necessary to panic, or maybe my predicament didn't feel dramatic enough to make me suspicious, but I somehow managed to convince myself that everything was still under my control right up until I noticed myself wishing that nothing loved me so I wouldn't feel obligated to keep existing.


It's a strange moment when you realize that you don't want to be alive anymore. If I had feelings, I'm sure I would have felt surprised. I have spent the vast majority of my life actively attempting to survive. Ever since my most distant single-celled ancestor squiggled into existence, there has been an unbroken chain of things that wanted to stick around.


Yet there I was, casually wishing that I could stop existing in the same way you'd want to leave an empty room or mute an unbearably repetitive noise.


That wasn't the worst part, though. The worst part was deciding to keep going.


When I say that deciding to not kill myself was the worst part, I should clarify that I don't mean it in a retrospective sense. From where I am now, it seems like a solid enough decision. But at the time, it felt like I had been dragging myself through the most miserable, endless wasteland, and — far in the distance — I had seen the promising glimmer of a slightly less miserable wasteland. And for just a moment, I thought maybe I'd be able to stop and rest. But as soon as I arrived at the border of the less miserable wasteland, I found out that I'd have to turn around and walk back the other way.


Soon afterward, I discovered that there's no tactful or comfortable way to inform other people that you might be suicidal. And there's definitely no way to ask for help casually.


I didn't want it to be a big deal. However, it's an alarming subject. Trying to be nonchalant about it just makes it weird for everyone.


I was also extremely ill-prepared for the position of comforting people. The things that seemed reassuring at the time weren't necessarily comforting for others.


I had so very few feelings, and everyone else had so many, and it felt like they were having all of them in front of me at once. I didn't really know what to do, so I agreed to see a doctor so that everyone would stop having all of their feelings at me.


The next few weeks were a haze of talking to relentlessly hopeful people about my feelings that didn't exist so I could be prescribed medication that might help me have them again.


And every direction was bullshit for a really long time, especially up. The absurdity of working so hard to continue doing something you don't like can be overwhelming. And the longer it takes to feel different, the more it starts to seem like everything might actually be hopeless bullshit.


My feelings did start to return eventually. But not all of them came back, and they didn't arrive symmetrically.

I had not been able to care for a very long time, and when I finally started being able to care about things again, I HATED them. But hatred is technically a feeling, and my brain latched onto it like a child learning a new word.


Hating everything made all the positivity and hope feel even more unpalatable. The syrupy, over-simplified optimism started to feel almost offensive.


Thankfully, I rediscovered crying just before I got sick of hating things.  I call this emotion "crying" and not "sadness" because that's all it really was. Just crying for the sake of crying. My brain had partially learned how to be sad again, but it took the feeling out for a joy ride before it had learned how to use the brakes or steer.


At some point during this phase, I was crying on the kitchen floor for no reason. As was common practice during bouts of floor-crying, I was staring straight ahead at nothing in particular and feeling sort of weird about myself. Then, through the film of tears and nothingness, I spotted a tiny, shriveled piece of corn under the refrigerator.


I don't claim to know why this happened, but when I saw the piece of corn, something snapped. And then that thing twisted through a few permutations of logic that I don't understand, and produced the most confusing bout of uncontrollable, debilitating laughter that I have ever experienced.


I had absolutely no idea what was going on.


My brain had apparently been storing every unfelt scrap of happiness from the last nineteen months, and it had impulsively decided to unleash all of it at once in what would appear to be an act of vengeance.


That piece of corn is the funniest thing I have ever seen, and I cannot explain to anyone why it's funny. I don't even know why. If someone ever asks me "what was the exact moment where things started to feel slightly less shitty?" instead of telling a nice, heartwarming story about the support of the people who loved and believed in me, I'm going to have to tell them about the piece of corn. And then I'm going to have to try to explain that no, really, it was funny. Because, see, the way the corn was sitting on the floor... it was so alone... and it was just sitting there! And no matter how I explain it, I'll get the same, confused look. So maybe I'll try to show them the piece of corn - to see if they get it. They won't. Things will get even weirder.


Anyway, I wanted to end this on a hopeful, positive note, but, seeing as how my sense of hope and positivity is still shrouded in a thick layer of feeling like hope and positivity are bullshit, I'll just say this: Nobody can guarantee that it's going to be okay, but — and I don't know if this will be comforting to anyone else — the possibility exists that there's a piece of corn on a floor somewhere that will make you just as confused about why you are laughing as you have ever been about why you are depressed. And even if everything still seems like hopeless bullshit, maybe it's just pointless bullshit or weird bullshit or possibly not even bullshit.


I don't know. 

But when you're concerned that the miserable, boring wasteland in front of you might stretch all the way into forever, not knowing feels strangely hope-like.