Monday, February 24, 2020
Sunday, February 23, 2020
AP 2006, Infiltrate!
Please donate to my Extra Life campaign!
Sean's Extra Life page
Andrew's Extra Life page
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Infiltrate on Random Terrain
Ed Salvo interview by Scott Stilphen
Infiltrate (Blue) on Atarimania
No Swear Gamer 492 - Infiltrate
Friday, February 21, 2020
Thursday, February 20, 2020
The List - December 2019
Published Games:
- Terra Prime (BGG)
- Eminent Domain (BGG)
- Eminent Domain: Escalation (BGG) (expansion)
- Eminent Domain: Exotica (BGG) (expansion)
- Eminent Domain: Oblivion (BGG) (expansion)
- Eminent Domain: Microcosm (BGG)
- Isle of Trains (BGG)
- Eminent Domain: Oblivion (expansion)
- Crusaders: Thy Will Be Done (BGG)
- Crusaders: Divine Influence (BGG) (expansion) [In manufacturing]
- Dungeon Roll: Winter Heroes (BGG)
- Gold West: Bandits promo (BGG)
- Gold West: Trading Post promo (BGG)
- Yokohama: Achievements & Free Agents promo (BGG)
- Brainfreeze
Finished But Unpublished Games:
- Eminent Domain Origins [Ready to print]
- Crusaders: Crimson Knight (expansion) [Ready to print]
- Deities and Demigods [In line for art]
- Exhibit (BGG)
- Eminent Domain: Chaos Theory (dice game)
- Dice Works (BGG)
- Wizard's Tower (BGG)
- Now Boarding
- Isle of Trains: All Aboard (expansion)
- Suburban Sprawl
- Watch It Played
Current Active Designs:
- Alter Ego (BGG) [moved to Active]
- Apotheosis (FKA "Worker Learning") [moved to Active]
Recent Designs That Are Not On The Front Burner:
- Riders of the Pony Express (BGG)
- Automatown
- Moctezuma's Revenge
- Joan of Arc
Old Standbys - games which have been around, 1/2 done and untouched, for years:
- 8/7 Central
- Hot & Fresh
- Dynasty
- Kilauea
- Reading Railroad
- All For One (BGG)
- Odysseus: Winds of Fate (BGG)
Old Ideas that Haven't Gone Anywhere (Yet) - some of these have been getting stale as well:
- Investigative/Tabloid Journalism
- Red Colony
- Clash of the Kingpins
- Time = Money
- Dating Game
- Ticket Please
- Scourge of the High Seas
- Rondel Role Selection
- Cruise line game
- The Untouchables
- Day labor job based on craps
Misc and Really Old Stuff:
- 9-Ball
- Blockade Runner
- Roman Emperors (my version of someone else's game)
- Admirals of the Spanish Main (my version of someone else's game)
Let's take a closer look at the games that have seen some movement recently:
Published games:
Crusaders: Divine Influence (BGG) (expansion) [In manufacturing]
The first expansion to Crusaders: Thy Will Be Done (BGG) has been printed, and is about to ship from the manufacturer! I played two games with a sample copy at TokenCon in Oklahoma City this year, where I was a special guest. Divine Influence adds new building types, and replaces the Influence action with something more intricate and involved. There are 4 new Knight Orders as well.
Eminent Domain: Oblivion (BGG) (expansion)
The third (and final) expansion to Eminent Domain was released about a year ago, and is in stores now. Oblivion adds Clout tokens (1-shot role icons), and a Politics role. Using Politics, you can flip over the new Prestige planets in the set, and you can "vote" public agendas into and out of play. These agendas have lasting effects that apply to everyone. So far I haven't seen a lot of comments on this expansion, but the ones I've seen have been pretty positive, so that's nice.
Finished But Unpublished Games:
Eminent Domain Origins [Ready to print]
All of the art is done for this Terra Prime re-release, but the production is on hold for various reasons. The game is an update to my first published title, Terra Prime (BGG), and includes an as-yet unpublished expansion I made years ago. The art and theme has been changed to the Eminent Domain universe, as the game fits perfectly as a prequel to Eminent Domain.
Crusaders: Crimson Knight (expansion) [Ready to print]
I have art ready to go for another Crusaders expansion, this one just adds red player pieces for a 5th player. If things go my way, we'll print the same exact thing in yellow to facilitate a 6th player in an "Amber Knight" expansion box. There's a new rule which allows space for more players to play on the same sized board -- you're allowed to build the same building as an opponent has built in a region. So if you built a Farm in a hex, I can build a Farm in that hex as well. This rule means the building spaces don't completely dry up with 5 or 6 players, and it adds an interesting dynamic as well.
Olympus on the Serengeti (FKA Deities and Demigods) [In line for art]
The theme for this one was so commonplace that, when getting an artist involved, I tried to find something new and different. I landed on animals of the African plain... sort of like The Lion King is Hamlet, but with African animals, Olympus on the Serengeti is Greek mythology, but with African animals. Unfortunately, I wasn't liking the direction the art was going in, so the project has been set back a bit. I've got a different artist lined up for January, so hopefully this one will start moving forward again soon.
Isle of Trains: All Aboard (expansion)
I think it was 4 years ago that Dan and I gave the publisher an expansion to Isle of Trains, and while it kept getting pushed back, I have seen some art that they had made. My understanding is that it's in fact all done, however the publisher now would like to instead do a bigger box game that's like Isle of Trains including the expansion (!) So Dan and I have to figure out whether and how we'd like to re-design the game given the new constraints. One idea they had was to create a game that could use the base Isle of Trains game as an expansion to it... but that seems unlikely to pan out. Unfortunately, we haven't really made any progress on the re-design yet.
Current Active Designs:
Alter Ego (BGG) [moved to Active]
I have revisited Alter Ego after what appears to be 2 years, and I've been playtesting it quite a bit lately. My playtesters finally convinced me that the turn sequence was too confusing, so that's been simplified. And I came up with a new format for the Arch Villains: instead of bringing one or more of them into play at some point, all three Villains will be in play from the outset. Their henchmen will be placed below their Villain mats, and each turn, before you get to fight, each Villain will resolve a Villain Event card. The effect of the card depends on the Villain (the Sadist takes extra hostages, while the Mastermind limits your access to certain abilities) is worse if the Villain has 3 or more henchmen in front of them, so you have incentive to keep the henchmen at bay. So far this new format has been working very well, but the game isn't quite done yet.
Apotheosis (FKA "Worker Learning") [moved to Active]
Riders of the Pony Express (BGG) & Automatown
Maybe next time I'll add games I've developed (or am developing) for TMG... would that be something you'd like to see? Let me know in the comments... it's a pretty long list!
Inclusivity And The Blue Hair (Tradecraft)
Much to my surprise.
You see, I haven't put up signs saying we're against hate or networked with the community to be more inclusive. I haven't sought out a more diverse staff or advertised in the Pink Pages. I don't have a particular store policy on inclusivity and I don't have any rules in my Game Center, as I think rules postings are only necessary when they're really, really necessary. History has shown only crazy people post rules (or make laws) when it's not necessary.
The reason why we have a reputation for inclusivity is we try really hard, now get your notebook out so you don't miss this, we try really hard not to be a dick.
When other people show intolerance, it's not a "he said, she said" issue. The intolerant person is shown the door. Because they're being a dick, not because of some political stance, rule or policy. Most of the time I'm not even there, as this activity happens in the evening hours during events. It's ingrained in the store culture, and staff are part of that culture. There's usually one trouble maker in every group (two in Magic).
As for hiring, I've realized inclusivity provides me a great opportunity to hire excellent people overlooked in a more conservative environment. I don't care about the color of your hair, your gender, your orientation, your identity, your race or even your politics, provided you can do the job well. I do want you to be clever, knowledgeable and customer service oriented. Because other hiring managers do care about all the superficial things, I often find diamonds in the rough. Note how selfish I am. Note that I am finding a competitive advantage and not making a political statement. I am not hiring lesser people to make a greater point. I am not being a good person, I'm just being self serving. Most importantly, I'm not being a dick. As with everything in the game trade, the bar is low.
I want to mention when I was doing research for my store in 2004, I visited the local comic shop, Flying Colors, with a friend. As we were leaving I mentioned, "Do I really want a life managing young people with blue hair?" That was what I saw at Flying Colors and being in the professional world, you would never see that. I had no experience with blue hair (my son later had blue hair for years) or really anyone who didn't file down their personality to fit into a corporate culture. I assumed blue hair meant trouble and weird problems and unpredictability, when in fact, blue hair meant opportunity. I really do want a life managing young people with blue hair.
This diversity grows the store and brings in a diverse crowd like I could not have imagined five to ten years ago. It's a hiring dividend, not the core value of the hire. The hobby has become mainstream. If you would have looked at my store a decade ago, it would have been the stereotypical "sausage fest" of all males, acting male, smelling male, being their stereotypical male selves and expressing their dumb ass stereotypical male opinions. I get it. You become so blinded by testosterone that you can't even smell the sweat or notice the pee on the seat. Testosterone in the air blurs the senses. That was the community, whether you liked the smell or not. For some stores that haven't adapted, this is still the community.
There was good and bad in that group, like any group, but it was an insular community, that repelled others, especially women. That is gone for the most part, or at least lessened. The hobby has spread rapidly and the customer base has expanded to all types of people and most importantly, we have been there with open arms. We didn't change, we just provided the open environment that allowed diversity to stream in, and the understanding that there will be no hostility or intolerance allowed.
Not everyone agreed. Not everyone went quietly. One edge lord threatened violence against me. As someone who's not a squishy liberal, and more libertarian (a liberal who returns fire), this had me a bit fired up. I will go down with the ship and take you with me. I bought a couple Louisville Sluggers, in case we wanted a little spontaneous staff batting practice. But like most cowards, they made a lot of threats, trolled me on the Internet for a while, and eventually disappeared.
In any case, there was no change needed for this transition, no Sluggers wielded, just an understanding we would make hard decisions to defend people who chose us as their home. If you're not a dick, how could you not? Embrace the blue hair. Blue hair is here to stay. If you really are a dick, embrace it anyway, for your bottom line. Fake it for the money.
Suzy Cube Streaming Tonight On Twitch!
Wednesday, February 19, 2020
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Attrition, Short Film, Review And Interview
TW: https://twitter.com/attrition_film
Trailer: https://vimeo.com/300498127
Director website: www.kellyholmesdirector.com
Thursday, February 13, 2020
Brave Browser the Best privacy-focused Browser of 2019
Out of all the privacy-focused products and apps available on the market, Brave has been voted the best. Other winners of Product Hunt's Golden Kitty awards showed that there was a huge interest in privacy-enhancing products and apps such as chats, maps, and other collaboration tools.
An extremely productive year for Brave
Last year has been a pivotal one for the crypto industry, but few companies managed to see the kind of success Brave did. Almost every day of the year has been packed witch action, as the company managed to officially launch its browser, get its Basic Attention Token out, and onboard hundreds of thousands of verified publishers on its rewards platform.
Luckily, the effort Brave has been putting into its product hasn't gone unnoticed.
The company's revolutionary browser has been voted the best privacy-focused product of 2019, for which it received a Golden Kitty award. The awards, hosted by Product Hunt, were given to the most popular products across 23 different product categories.
Ryan Hoover, the founder of Product Hunt said:
"Our annual Golden Kitty awards celebrate all the great products that makers have launched throughout the year"
Brave's win is important for the company—with this year seeing the most user votes ever, it's a clear indicator of the browser's rapidly rising popularity.
Privacy and blockchain are the strongest forces in tech right now
If reaching 10 million monthly active users in December was Brave's crown achievement, then the Product Hunt award was the cherry on top.
The recognition Brave got from Product Hunt users shows that a market for privacy-focused apps is thriving. All of the apps and products that got a Golden Kitty award from Product Hunt users focused heavily on data protection. Everything from automatic investment apps and remote collaboration tools to smart home products emphasized their privacy.
AI and machine learning rose as another note-worthy trend, but blockchain seemed to be the most dominating force in app development. Blockchain-based messaging apps and maps were hugely popular with Product Hunt users, who seem to value innovation and security.
For those users, Brave is a perfect platform. The company's research and development team has recently debuted its privacy-preserving distributed VPN, which could potentially bring even more security to the user than its already existing Tor extension.
Brave's effort to revolutionize the advertising industry has also been recognized by some of the biggest names in publishing—major publications such as The Washington Post, The Guardian, NDTV, NPR, and Qz have all joined the platform. Some of the highest-ranking websites in the world, including Wikipedia, WikiHow, Vimeo, Internet Archive, and DuckDuckGo, are also among Brave's 390,000 verified publishers.